Best druid cantrips 5e. There is an optional rule to allow a character to change out a cantrip when they reach a level that gives an ASI (4 th, 8 th, 12 th, 16 th, and 19 th for the druid). Best druid cantrips 5e

 
 There is an optional rule to allow a character to change out a cantrip when they reach a level that gives an ASI (4 th, 8 th, 12 th, 16 th, and 19 th for the druid)Best druid cantrips 5e These are best for Druids who want to focus on healing or nature spells for their first-level slots

Toll the Dead is one of the highest-damaging cantrips in D&D. Out of Combat - Guidance is arguably the best out of combat cantrip in the game. 1 2 3 4 5. Cantrips are spells that player can use at will and as much as they want. An excellent point. Then you strike with corrosive power making a melee spell attack against a creature next to you. * Cleric: Guidance, Bless, two other cantrips This is good for classes that can benefit from bless with sharpshooter or great weapon master feats. Make a ranged spell attack against the creature to assail it with the chill of the grave. Is it their power, their versatility, or the imagery they conjure up? Let’s take a journey into the heart of the wilderness and explore some of the most commonly used. Magic Initiate can make a ranger much more versatile. Available For: Druid Sorcerer Wizard. . Spell Tags: Control. Circle Spells: Depending on your “Land” you will have access to different spells: Arctic. Spell Lists. When you choose this circle at 2nd level, you learn one additional druid cantrip of your choice. Strategic depth: Medium. All told, Circle of the Shepherd adds a lot of capability as a Controller, Healer, and Support caster. For the duration, you can use your spellcasting ability instead of Strength for the attack and damage rolls of melee attacks using that weapon, and the weapon's damage die becomes a d8. And they can do this early on. Druidcraft is spell exclusive to Druids, and it’s a cantrip, so, yes, all Druid’s should take it. cantrip 2. g. Crouching out of sight on a high tree branch in the form of a leopard, a human peers out of the jungle at the strange construction of a. That's not an easy question as the Druid options are quite limited. They can also bring many other. The druid is a 9th-level spellcaster. Two attacks, a ton of hit points. Components: V, S. Anything that is less than ten pounds and non-magical can be manipulated by mage hand, so the sky's the. You cause numbing frost to form on one creature that you can see within range. Character optimization guide to DnD 5e's spellcasting feats, including Magic Initiate, Shadow Touched, etc. The druid is the all-purpose tool of Dungeons & Dragons classes, capable of switching from a frontline tank to a divine damage dealer to a battlefield controller. You regain expended uses when you finish a short or long rest. They can never be changed but the druid gets 2 more cantrips, one at 4th and one at 10th druid level. For example, if you are a 3rd-level druid, you have four 1st-level and two 2nd-level spell slots. 13. RELATED: Top 15 Feats in D&D 5e, RankedSee Also: Best Feats for Land Druid 2nd Level: Bonus Cantrip, Natural Recovery. A cantrip is a type of spell used in D&D 5e that doesn’t use spell slots. It’s associated with the sun, benevolent gods, and other holy forces. Why This Is The Best Druid Cantrip:. Even with the class' other features like Wild Shape, it is a spellcaster first and foremost. You manipulate it in one of the following ways: If you target an area of loose earth, you can instantaneously excavate it, move it along the ground, and deposit it up to 5 feet. Gust is a little battlefield control, And Mold earth is some good utility. Prayer of Healing. 107 Member Details; Remember, healing word is a bonus action, so you can pop up an ally and still cast a cantrip. Learn more. If you’ve ever read an Animorphs book and thought “I wish I could turn into a hamster at will”, druid is the Dungeons & Dragons 5E class for you. And that means your party can keep going longer without needing short rests and expended hit dice. 5) shillelag: last because i don't ususally play melee druids. It’s not uncommon for classes that can get multiple attacks (like Monks, who are also Wisdom-based) to multiclass into Druid just for this cantrip! Related: The Complete Guide to the Druid in D&D 5e. You shocked me!Divination cantrip. Occult: Esoteric Magic gained by willpower and finesse, or through the power of blood. Druids can heal in 5e. Toll the Dead. What is this guide? This guide is meant as a deep dive into the best spells for the 5e druid. If you choose two, they must be within 5 feet of each other. * Warlock: EB, Hex, two other cantripsIt has the following druid spells prepared: Cantrips (at will): druidcraft, guidance, resistance 1st level (4 slots): animal friendship, fog cloud, speak with Spellcasting (Humanoid Form Only). 2nd level (3 slots): animal messenger. Grasping weeds and vines sprout from the ground in a 20-foot square starting from a point within range. This video discusses the best druid cantrips in dungeons & dragons 5e. Duration: Concentration, up to 10 minutes. The story potential is huge. 0 International License. For example, the Starry Form ability repurposes Wild Shape uses into one of three stances that can either make it easier to maintain concentration, increase the healing output of healing magic, or shoot lasers. The options below are three routes to access both the magic stone cantrip and the Archery fighting style. Each of these options provide two druid cantrips, at least one of which needs to be one of the following: Create Bonfire. • Heroes' Feast. • Find the Path. It lets your quarterstaff or club hit as hard as any fighter's one-hand. Most of the spells are taken from the Druid’s spell list, though the Ranger gets several unique options like Hunter’s Mark, and in many cases spells shared with the druid are the Ranger’s worst options while spells unique to the Ranger are their best. Druid spells. In this post, we will be examining the D&D 5e druid’s class features and how you can optimize your druid through choosing your race, background, ability scores, subclass, feats, and spells. In this case it would not be completely unreasonable that the target was pulled towards the Wildfire, since the whip originated from the spirit. Characteristics of Druid Cantrips in 5e. laserllama's Alternate Barbarian v2. A comprehensive guide to the Druid class in Dungeons and Dragons 5th edition, covering its features, abilities, races, skills, feats, weapons, armor, and more. Visit them at: to use the Coupon Code TREANTMONK for 10% off initial subscriptionIf you like. Anything over 3 levels needs to be a significant achievement. Cantrips. ranged preference. Shape Water is probably the best of them. Strategic depth: Medium. Eldritch Blast is definitely one of the best cantrips in all of 5e and just might be the best, although it doesn’t quite do that on its own. Characteristics of Druid Cantrips in 5e. Mechanically, the Fairy’s defining traits are flight and innate spellcasting. Level 1 spells: Goodberry - The Druid creates 4 fruits that restore 1d4 health points. Your Halo of Spores becomes incredibly useful. Druidcraft is good fluff. A druid’s innate connection with the natural world grants them the power to transform into animals, speak with flora and. 9) Shillelagh. It isn’t a flashy or particularly useful spell, but it does allow for solid RP and has in-game benefits. That being said, here are 10 cantrips that spellcasters really shouldn’t be without: 1. However, Thorn Whip is an excellent spell when used cleverly. You can use this feature twice. Evocation, Elemental Evil Player's Companion, Pt. Here are the other 1st-level druid spells and my X/5 rating for each: Detect Magic – 4. Tempest’s abilities and spells provide several fun crowd control, area control, and area damage options, allowing the Tempest Cleric to serve as an effective threat both at short and long range. You create an instantaneous, harmless sensory effect, such as falling leaves, a puff of wind, the sound of a small animal, or the faint odor of skunk. It gives you a solution to so many problems, which is why this cantrip is an absolute MUST for any Druid. The Guidance Cantrip can help ensure that you succeed in those crucial actions. Look into the magic stone cantrip, which you can get with magic initiate, gives you a ranged option while still using your WIS. Avoiding traps with a floating hand is required if a party fluffs their Perception checks. While Ice Knife is an excellent damage spell, and other 1st-level spells let you deal damage or enhance damage, this spell takes the cake. . There are nine base races to chose from in Dungeons and Dragons 5th edition, but many more have been added over time through supplementary material. The wood of a club or quarterstaff you are holding is imbued with nature’s power. Mage hand can be used to avoid traps, distract people, or make rude gestures towards your party members. Druid’s cantrip list is one of the better lists, though. The Druid is an interesting class. ago. Don’t forget the advice from the Ranger Handbook. I might want to choose a Firbolg or Variant Human even if it's not optimal just because it would be more fun to roleplay. The spells must be of a level for which you have spell slots. As long as the druid knows of a plant at their destination, in the same realm of existence, they can reach it from any other plant. Vicious Mockery is the best of the bard cantrips. 3rd Level – Barkskin, Spike Growth. Kinda high spell level for such a simple effect, but great combat control. There are certainly other great spells, but I would pick from those two. 1st Level. Cantrips. Infestation - DND 5th Edition. You instantaneously extinguish the flames within the cube. You channel primal magic to cause your teeth or fingernails to sharpen, ready to deliver a corrosive attack. Once before the spell ends, the target can roll a d4 and add the number rolled to one ability check of its choice. Cast Entangle 4 times and Flame Blade 2 times. What this build offers: While this build isn't the best for combat. Let’s take a look at one of the druid’s available cantrips – Produce Flame 5E. But Shillelagh is a cantrip that has the potential to be very high-impact in the right situations. . Bard, Cleric, Druuid. Best Cantrip: Mage Hand. Prestidigitation, Mage Hand, Light, and Mending are solid choices for Cantrips. 5th Level: Revivify is situational, but it’s the most crucial situation out there. Iced drinks, baby! Shillelagh (Dr) - A good Druid cantrip, this time for spellcasters. Beast Barb 6/ Spores Druid X. This article’s featured image for D&D 5e Druid Subclass Ratings Ranked Best to Worst is from Mythic Odysseys of Theros. Each creature other than you within 5 feet of you must make a Constitution saving throw. Mage Hand isn’t just our second favorite wizard cantrip, it is one of our five best cantrips in 5E. RELATED: 15 Best Feats For Fighters In D&D 5e, RankedCircle of Dreams Features. Whether calling on the elemental forces of nature or emulating the creatures of the animal world, druids are an embodiment of nature's resilience, cunning, and fury. This article ranks the 10 best druid cantrips in 5e, from Control Flames to Shillelagh, based on their utility, flavor, and damage. Druid, Artificer. In short, Circle of the Sea gives the. Generally, clubs are not great for non-strength-based classes, such as the druid. Bonus Cantrip: Druids get one less cantrip than other full casters, so this sets the Land Druid on even footing with other full casters. DnD Druids are known for a few things: casting nature-themed magic, having an animal companion (in this edition, sadly relegated to an optional class feature), and turning into animals to fight. 2. A wave of thunderous force sweeps out from you. Wisdom Is the Core Stat for the Circle of Dreams Druid. Art by Subtle Spell. g. They often revolve around nature-based themes, be it manipulating the elements, communing with animals, or healing wounds. Moon has a crazy powercurve. Unlimited uses means you stop concentrating whenever. D&D 5e/Next; Druid damage cantrip. D - Dunamancy Spell DG - Graviturgy Dunamancy Spell DC - Chronurgy Dunamancy Spell HB - Homebrew Spell R - Ritual Spell T - TechnomagicLevel 4. Cantrips. However, the best Circle of Spores druid builds make full use of the D&D 5e druid's versatile and powerful spell list. The biggest weakness for the Druid class is probably the cantrip selection. Preparing And Casting Spells. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). Bonus action cantrips get an automatic spot in the top ten, and when you add in yet another funny name you just know we gotta give Shillelagh some love. Build 1st-level druid for melee combat and defense. Damage On Successful Save: N/A. Druid: Druids already have access to the only WIS-based spells that needs a ranged attack roll (produce flame and thorn whip), and don't have access to many other spells that would benefit. Visit them at: to use the Coupon Code TREANTMONK for 10% off initial subscriptionIf you like. Duration: Instantaneous. A Druid Spell Guide : r/dndnext. A comprehensive list of all official spells for Fifth Edition. 3. Unfortunately it doesn't scale well for higher level casting. School: Transmutation; Level: Cantrip; Casting Time: One Action; Range: 30 Feet; Components: Verbal, Somatic; Duration: Instantaneous; The second entry on our druid spells 5e List is Druidcract. Starting at 2nd level, you can regain some of your magical energy by sitting in meditation and communing with nature. Full Druid Class Guide for 5e [With 5 Example Builds] Sages, mystics, healers, and harbingers of doom…. Your mystical connection to the land infuses you with the ability to cast certain spells. Renowned for their ability to take the form of various members of the animal kingdom -. Create Bonfire is the best druid non-melee cantrip. Being able to heal a large chunk of hit points from a safe distance is very potent. You cause a cloud of mites, fleas, and other parasites to appear momentarily on one creature you can see within range. You choose a portion of dirt or stone that you can see within range and that fits within a 5-foot cube. Produce Flame 5E Attributes. D&D Best Cleric Cantrips (All Cleric Cantrips Ranked Worst To Best) Magic is a staple in any fantasy game, and Dungeons & Dragons 5th edition is no exception. In this article, we’ll explore some of the best feats for druids in D&D 5e, so you can make the most out of your character’s unique powers. . Druid with a battleaxe or greatsword is a bit unconventional. A bump at 9th, Elemental in tenth, then a long wait until tier 4. Fire Bolt does have one significant downside. In addition, this creature now has disadvantage on its next weapon attack on. 5th Edition (5e) Druid spell list, organized by level. They often revolve around nature-based themes, be it manipulating the elements, communing with animals, or healing wounds. Strixhaven: A Curriculum of Chaos. Rage gives a barbarian bonuses to rolls and damage while it is active, at the cost of tiring them out afterward. Take your 1st level in Arcana Cleric and pick up Booming Blade and Green-Flame Blade. Granted, this does take up space as a Prepared Spell. With 1d10 of fire damage and a range of 120 feet, Firebolt is an excellent way to pick off enemies from range. Released: 2014. Charm Person – Charms a humanoid. The Circle of the Land is the best druid subclass in D&D 5e for players who prefer using flexible spells to tackle their problems and who can overlook the loss of Wild Shape in combat. Shillelagh (Cantrips) Casting this level 0 spell causes the wood of a club or a quarterstaff you are holding to be imbued with nature’s power. It remains one of the best choices for a Druid in 5e. Druid cantrips in 5e echo the innate bond between Druids and the natural world. 168. Table: The Druid shows how many spell slots you have to cast your spells of 1st level and higher. It has the following druid spells prepared: Cantrips (at will): druidcraft, guidance, resistance 1st level (4 slots): animal friendship, fog cloud, speak with Spellcasting (Humanoid Form Only). This work includes material taken from the System Reference Document 5. Druidcraft. The target must make a Constitution saving throw. Until the spell ends, one willing creature you touch is protected against certain types of creatures: aberrations, celestials, elementals, fey, fiends, and undead. ; Natural Recovery: This provides a bit of sustainability that will help keep you functional throughout an adventuring day as you spend leveled spells. Baldur's Gate 3 has the same versatility available when it comes to Druids, which comes with a variety of spells to make the best healer, defender, or damage dealer. 10 Best Cantrips in 5e. 2d4 increases your average damage to 5 on average, which is worth a reaction. Their bond to the natural world around them makes them incredibly intuitive, and for that reason alone, getting their Wisdom score to 20 as quickly as possible is essential. Strixhaven: A Curriculum of Chaos. Casting Time: One Action. Green highlighting indicates. Produce Flame and Create Bonfire are probably your best two ranged cantrip options. If you choose this, you’ll be left with Nature, Medicine, Perception, Arcana, Religion, and Insight as the potential choices for the two Class options. Most of their utility cantrips (e. Number of Targets: 1. You start with two cantrips. In our 5e Feats Tier List, Magic Initiate was given an A Tier rating, making it an excellent pickup for specific classes. These D&D 5E Free Basic Rules only contain a fraction of the races, subclasses, backgrounds, feats, items, monsters, spells, and other content available on Roll20. Because of their weapon proficiencies and Wild Shape, Druids start with 1 less cantrip than other 9th level casters. . 4th-level druid feature. Rules complexity: Medium. Components: V, S, M (a living flea) Duration: Instantaneous. Updated on September 16th, 2023 by Louis Kemner: Druids haven't had as many options as other classes throughout 5th Edition's lifespan. Their ability to tank doesn't improve until 6th level (CR 2 shapes), and they are well behind Other frontliners in damage. This Spell Sniper 5e Guide will cover everything you need to know about how this spell functions in D&D 5e and how to play it efficiently. This is one of the best classes for a spellcasting Druid that focuses on DPS, partly because of the. As a 5e Peace cleric, you won’t be getting to deal much damage, so consider your spells wisely. Your character creates a ball of flame in their hand that can be used for two purposes – to light an area or to hurl at an opponent. These are all the bonus action spells in DnD 5e's three main sourcebooks: Player's Handbook, Xanathar's Guide to Everything, and Tasha's Cauldron of Everything: Bonus Action Spells 5e Spell Name Level Magic Stone 0 (cantrip) Shillelagh 0 (cantrip) Compelled Duel 1st-level Divine Favor 1st-level Ensnaring Strike 1st-level Expeditious. This allows you to 1: explain where. Shillelagh. School: Divination. Coidzor • 5 yr. Role in the Party. This site works best with JavaScript enabled. Charm Person – 3. Subclass Description. The power of flight is the best advantage. Berries can also serve as provisions while your party is in the camp (providing one unit of Camp Supply). The regular feats to increase WIS like Telepathic, Shadow Touched or Fey Touched are good. Daunting Roar is a nice crowd control option, but it works best when you’re in melee and surrounded by enemies, and the only druid that thrives in that scenario is Circle of Spores. If you have a reach weapon and your enemy provokes an opportunity attack, you cannot use the War Caster feat to cast green-flame blade or booming blade. The power of flight is the best advantage. ago. For example, the Starry Form ability repurposes Wild Shape uses into one of three stances that can either make it easier to maintain concentration, increase the healing output of healing magic, or shoot. Goblin for hiding in nature and that BA disengage (great on any caster) Dwarf, Gith, or other race with martial weapon proficiencies if you want to wield something a little heavier in combat. Those spells include many of the strongest battlefield control spells in the game. Shape Water (Dr, So, Wi) - Mostly a thematical cantrip, which has the same flavor of Control Flames and a bit more utility. This druid spell list includes optional spells available from Tasha's Cauldron of Everything, as well as spells from Unearthed Arcana. Hunter’s Mark 1st-level divination. You can't cast spells while raging, so pick ones with out of combat utility. ago. 7 Thorn Whip. Casting Time: 1 action. Customized Origin : +2/+1 increases, Darkvision, and one skill. I have been a lurker here for a while now but I wanted to get some advice. 9 Magic Stone Gives Magic Ranged Attacks To The Whole Party. Classes » How to Play a Druid in 5e D&D » Best Druid Spells in 5e D&D. Here are the 10 best cantrips for attacking. Frostbite. A Druid’s power comes from the Primal Tradition. Dream: D&D 5e In-Depth Spell Analysis. Mage hand, minor illusion, prestidigitation, green-flame blade, and booming blade are all good options. You can change cantrips with a Wish spell at the DM’s discretion. Mage Hand isn’t just our second favorite wizard cantrip, it is one of our five best cantrips in 5E. You cause a cloud of mites, fleas, and other parasites to appear momentarily on one creature you can see within range. On the downside, Frostbite's damage is modest at 1d6, and its saving throw is CON. Moon Druids are by far and away one of the most powerful classes in the game. Shape Water is probably the best of them. It also raises iconic druid skills like Perception, Survival, and Animal Handling. You create a ghostly, skeletal hand in the space of a creature within range. Druids have access to their own spell list in 5e and use Wisdom for their spellcasting ability. Bonus Cantrip and Natural Recovery emphasize the Circle of the Land druid's spellcasting strength compared to other subclasses early on. This cantrip is the baseline for the combat druid outside of their wildshape. 10. The selection of cantrips for a spell c. Sacred flame is a non-concentration dex save that ignores cover, which is situationally nice. If it helps the story/you are starting beyond 1st level in your game, perhaps start with 1 level of Arcana Cleric. When preparing spells, Druids can choose a number of spells equal to their level plus their Wisdom. 3) Guidance. Cantrip Versatility. Preventing damage to the part is better than healing damage to the party so control spells are your friend. Radiant damage in 5e is the damage type caused by holy or divine energy. 1st level (4 slots): entangle, longstrider, speak with animals, thunderwave. in this first video we look at cantrips from Acid Splash to Gust. Hi there! First of all i am not a native english speaker so forgive me if i make some mistake along the way. Most adventuring parties will face the undead at some point in their travels. It’s really good when picked up through feat/multiclass/etc on a martial class like a ranger, making it a close contender with Guidance in that case. Entering the Underdark is terrifying, but it’s your best option for level five Circle Spells. Artificer 1: 2 Cantrips +2. Sure, it costs a 2nd-level spellslot, but you’re gonna get an insane amount of healing from it (and it’s still a bonus action!). Druid 3rd level spells: Call Lightning. It means you only have to heavily focus on two stats (WIS+CON) and makes high level spells like Steel Wind Strike a very deadly and viable attack option. This means that cantrips can be used any number of times between rests (though there is a limit to how many can be used in a turn). Mending. This cantrip doesn’t count against the number of druid cantrips you know. To. Transmutation cantrip. You can only cast the spell once at its lowest level per long rest. Druid 2 (Circle of Land): 3 Cantrips +3. Duration: Instantaneous or 1 hour. Have at least one fire cantrip is a given. Circle of Wildfire Spells: Your spells give you a good combination of healing magic and damage spells. Firecats101 • 3 yr. Primal Savagery and Thunderclap are your melee cantrip options. Rock-hard ice rains down in a 20-foot-radius, 40-foot-high cylinder centered on a point within 300 feet. D&D: 10 Best Druid Cantrips In 5e, Ranked 10 Control Flames Can Be Great In A Pinch. 3) druidcraft: ton of roleplay potential. Magic Stone is one of two druid cantrips that help to cover. On a failed save, the target takes 1d6 cold damage, and it has disadvantage on the next weapon attack roll it makes before the end of its next turn. This bard cantrip has good range, a fair damage type, nice scaling, and overall amusing visuals. (It can be replaced in a free hour-long ritual if it’s lost or destroyed. The biggest weakness for the Druid class is probably the cantrip selection. Here are the other 1st-level druid spells and my X/5 rating for each: Detect Magic – 4. The Circle of the Land is the best druid subclass in D&D 5e for players who prefer using flexible spells to tackle their problems and who can overlook the loss of Wild Shape in combat. Expand Post. Any creature in the bonfire’s space when you cast the spell must succeed on a Dexterity saving throw or take. Out of Combat - Guidance is arguably the best out of combat cantrip in the game. Acolyte of Nature (Level 1) Pulling from the Druid’s bag of tricks, Nature Clerics get the Acolyte of Nature feat at level 1. These spells can change daily. You create a harmless sensory effect using air, such as causing leaves to rustle, wind to slam shutters shut, or your clothing to ripple in a breeze. You can only cast the spell once at its lowest level per long rest. Choose a firbolg, lizardfolk, aarakocra or tortle race. The 5E Wood Elf Magic feat plays off this mystique and lineage. Typically, Druids only start with 2 cantrips versus Wizards and Clerics who start with 3. 267. snackalacka • DM • 3 yr. Tip 2: Understand Wild Shape. A single level of Life cleric doesn’t add much to dreams Druid because the bonus action heal you get isn’t a spell, so it doesn’t get boosted by life Druid. Cantrip spells are very weak spells in D&D 5e. The druid’s other cantrip with ranged damage capability, Produce Flame, does 1d8 damage (and increasing according to the same level progression as Thorn Whip) at the same range. On the surface, Thorn Whip's effects may seem minimal. If you choose to light up the area, it will illuminate a ten-foot radius, and dim an additional ten feet beyond that. Casting Time: 1 action Range: 30 feet Components: V, S, M (the stem of a plant with thorns) Duration: Instantaneous. It may come from any class list and becomes an Artificer spell. Grasping Vine (Druid, Ranger): As a bonus action, and when you cast the spell, you can pull someone 20 feet towards a spot on the ground. Let’s take a look at one of the druid’s available cantrips – Produce Flame 5E. In addition to your two cantrips, you choose to learn one first-level spell from that same list. It’s associated with the sun, benevolent gods, and other holy forces. The Thorn Whip cantrip is peculiar: its origin fixes the point the target is pulled towards to, it is not just a point in space from which the spell erupts (e. Charm Person – 3. On a hit, the target takes 1d10 acid damage. 2nd Level: One to heal, one to harm. Magic Initiate lets players learn two cantrips and one 1st-level spell from the wizard, warlock, druid, bard, or sorcerer class. Transmutation cantrip. The racial passives of the Half-Orc race still work when in Wild Shape form. Spells like Entangle and Spike Growth hit a wide area of effect. Stat wise, Wisdom is priority, followed by Dex to at least 14 (for medium armor), and then Constitution to improve your concentration saving throws. Star Map: At level 2, the Druid of the Stars has created its own Star Map. Bonus Cantrips aren’t ever particularly exciting, especially when they’re from a spell list you’ve already picked your favorites from. Granted, this does take up space as a Prepared Spell. 3rd Level: Two fire spells you don’t normally get as a druid. Spell Tags: Control. Primal: Natural magic of the physical world through an intense connection to all living things. philovax • DM • 5 yr. It’s not on your option list so I haven’t voted. This video discusses the best druid cantrips in dungeons & dragons 5e. Mending. Source: Player’s Handbook. Conjuration cantrip. Mage Hand is great for safe object interaction during uncertain dungeons. Or make it a level one spell. As a result, the obvious choice is to choose from the druid or cleric lists. Goes for most suggested purposes under that topic. They claim no mastery over nature, but see themselves as extensions of nature's indomitable will. Splitting the damage across multiple attacks means that you’re more likely to deal at least some damage rather than the hit-or-miss of other cantrips, force damage. Help building a Circle of Stars druid! D&D 5e. Bonus Cantrip lets. Rage + Shillelagh isn't that good since attacking with Wisdom won't give you the bonus damage. Without a doubt, this is top of the list of spells that my players routinely use. Mage Hand. Materials Required: Mistletoe, a shamrock leaf, and a club or a quarterstaff. The SRD 5. Cleric and Druid cantrips rely on Wisdom for their modifier. Yes, this is actually really good. The Half-Orc race is one of the best races in Baldur's Gate 3 for Druids who spend most of their time in melee combat. Bugbear for that thornwhip to reach just a little farther. And it comes in many forms, ranging from a bright flash of light to a column of holy fire that descends from the heavens. For the purpose of this article, let’s assume you have 5 spells and we’ll. g. You can also.